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Rhaegon Aesir
Static-Shock
23
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Posted - 2017.05.31 04:12:30 -
[1] - Quote
Axure Abbacus wrote: I am realistic about how game companies work.
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Axure Abbacus wrote: This is an Easy addition to the Game.
Are you havin a fookin giggle mate???
Axure Abbacus wrote: Let some builder corp set it up in a WH so they can have their own private super titan land.
No supers and titans in wormhole space, thank you very much. |

Rhaegon Aesir
ShekelSquad Interhole Revenue Service
23
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Posted - 2017.06.02 14:21:01 -
[2] - Quote
Axure Abbacus wrote:IN C9N-CC lies the Steve Memorial. Steve was the first OP Avatar-class Titan that you would consider "unkillable".
Aspire to be a great as the pilots that brought down Steve or who have destroyed Keepstars. Those who believe that they can build the Impossible, will, and those who believe they can destroy the Impossible will. The rest, well they get to read about it from hi sec.
Seems like you are looking at things through rose-tinted glasses without knowing what you are talking about.
Steve the titan died within 5 minutes of being shot at with no resistance because the pilot logged out. There has only been a single active keepstar destroyed, and it was only destroyed by a group of the most powerful and wealthy alliances in the game, and after several absolutely massive tidi-laden battles where people could barely move or lock targets for hours on end.
Those pilots didn't kill those things because they were great. They killed them because they had more friends, bigger toys, and more ISK than their opponents. There was no amount of "believing" that went into the demise of Steve or the Co2 keepstar. Only bigger blobs and blingier ships. |

Rhaegon Aesir
ShekelSquad Interhole Revenue Service
23
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Posted - 2017.06.02 16:25:03 -
[3] - Quote
Pryce Caesar wrote: For example, the Sotiyo Shipyards for the Pirate Faction, a new level of PvE Risk and Reward
I'm sorry, have you even done the slightest research at all about what you are talking about? The Sotiyo was reinforced and killed by like 100 mil worth of T1 frigates. How in gods name risky at all.
Also, please explain to me how the Iapetans would be different than existing supers and titans. Ooh, they'll be bigger, harder to kill, and cost more! Wow so different!
Literally they'll just become the new supers; things for PL and Goons to wave around with impunity while everybody else tries to avoid fighting them. There will be literally no difference.
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Rhaegon Aesir
ShekelSquad Interhole Revenue Service
23
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Posted - 2017.06.02 23:29:06 -
[4] - Quote
Ok, that's a nice speech, but remind me how exactly adding even bigger, more invincible ships is going to in any way shake or change up the meta? Its just going to become yet another thing for the big boys to oppress the little guys with...how is that any different from now?
Oh also
Quote: I'm right and you are so ignoran
Ahahahahahahahahaha.
Oh okay so you're one of THOSE people. Right then. Pretty clearly you don't actually want a discussion since you don't actually discuss anything and literally just "I'm right you're wrong", without actually defending the idea, and instead using some abstract defense which basically amounts to "stop being negative I know better than you"
Wew lad. |

Rhaegon Aesir
ShekelSquad Interhole Revenue Service
23
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Posted - 2017.06.03 07:11:00 -
[5] - Quote
Axure Abbacus wrote:Basic game balance. We now have pirate faction super capitals and drifter BS with doomsdays. The empires are required to escalate
OK first of all the Empires already have an exclusive monopoly on Iapetans. How does giving away their top secret designs to random capsuleers in any way equate an "escalation"?
Also, it seems that you are trying use the lore to somehow justify these things when, from a gameplay standpoint, they add absolutely ******* nothing for 99% of the playerbase. If you want people on board with your idea you have to explain it from a PVP standpoint, and as it stands this thing is literally just a bigger titan that is even more restricted to the big alliances.
Literally, your high build costs and Palatine requirement means that only either Goons or PL will stand any chance of ever owning one of the things. Are you really suggesting that CCP spend dev time making yet another giant powerful ship that can only be used by the absolute most powerful groups in the game? What about everyone else? Stop trying to justify it via lore and tell me why I should be happy that PL can now drop Iapetans on me when I solo roam null in a cruiser.
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Rhaegon Aesir
ShekelSquad Interhole Revenue Service
24
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Posted - 2017.06.04 08:02:47 -
[6] - Quote
Pryce Caesar wrote: CCP will make improvements to the new NPC AI system to accommodate for any holes found in it
Ahahaha oh boy you sure have a lot of confidence in CCP. If goons can figure out how to cheese their super duper AI within days, they'll just do it again. And again. Don't hold your breath.
There is no world in which something as powerful as an Iapetan will not be farmed and guarded by the most powerful groups in the game.
Pryce Caesar wrote: For the Iapetan, as I outlined in the OP, it will be able to serve different functions that a regular Titan is not able to.
An oversized Titan with a siege module and fighters is not new or exciting. You're just obsoleting the very existence of dreads and carriers.
Pryce Caesar wrote: You're a freaking wormhole player. A hit-and-run vampire that preys on unsuspecting players and lives in the most dangerous space in EVE, able to rake in hundreds of millions to billions of ISK from running WH sites, and you complain about someone dropping something bigger than you on you?
Why do you think I live in wormhole space? Here's a hint: Supers and Titans cannot enter or be produced in wormhole space.
Yes, that is correct. I do not enjoy getting dropped on by dozens of supercapitals regularly. In fact, I dislike supercapitals in general, hence, I live in wormholes where I do not have to worry about them. You going and proposing a Super-Supercapital that will make it even more difficult for me to roam null makes me unhappy for obvious reasons.
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